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These immersive experiments use the latest graphics technologies to give realistic laboratory experiences whilst not being very demanding on your resources (they can adapt to different graphics capabilities). They are based on years of research into teaching science on-screen, see research  references here.   

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Please let us know if there is any particular experiment you would like us to add to the laboratory.

Demonstrate virtually any experiment at a moments notice -

“I've found your software very useful when a concept comes up with pupils and I have to demonstrate something really quickly without having the time to set up a formal experiment for them. The graphics are great and I really like the ability to move around the classroom and observe the experiment from different aspects. I'm happy for you to list me as a happy customer.  I am far more likely to go to one of your interactive experiments if it's demonstrating something that we don't have equipment for.“

Andrew McPhee Wellington School

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“I thought that the controls were pretty easy to get used to and the detail in the apparatus was excellent being able to zoom in and see the set up of the multi-meter and read scales, being careful of parallax.  This type of software is most useful in experiments which can't be done in the lab like the gravity on the moon or where the equipment is too expensive or difficult to use like the Millikan Oil drop."  Physics Scholar Coordinator.

It is undoubtedly a good resource (Head of Science).

I have just received the disk and love the experiments. (Physics teacher).

Students can also use these experiments to support their study in a variety of ways:

By the students directly to prepare for a laboratory experiment by familiarising them with the equipment to be used and the methodology of the experiment.

As revision for an experiment that has previously been performed in the laboratory.

To make up for an experiment missed due to sickness.

As a personal experience of an experiment normally only performed by the teacher in front of the class.

However, the students’ laboratory experience is immersive and self-guided.  It is possible for the student to do experiments badly or well depending on the care taken – just as with real experiments.

These simulations largely cover all the requirements of the AQA Practical Handbook for A-level Physics.  In particular they fully support the phased approach to experiments from ‘demonstration’ through ‘Practice with support’, ‘Practice without support’ to ‘Fluent’.  They also support the AQA documented five competencies as well as all but one of the full list of Physics apparatus and techniques.  

Each experiment is fully documented as to the procedure and processing of results including example spreadsheets and graphs.

with nothing to break and no safety issues.